Card Rulings
Counter Strike
- Energy
- 2
- Might
- -
- Power
- 1
Printed Ability
[Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. The next time that unit would be dealt damage this turn, prevent it. Draw 1.
Card Rulings
[Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. The next time that unit would be dealt damage this turn, prevent it. Draw 1.