RiftRef

Errata Lookup

Cards with Errata

Official errata overrides printed text. Open a card to compare current text, printed text, and linked official context.

90 card(s) currently have linked errata.

Riftbound Spell: Arise!. Play a 2 [M] Sand Soldier unit token for each Equipment you control. Then ready two of them. Arise! SFD-198/221 · Spiritforged · Epic Spell · Calm, Order Has Errata Current Text Riftbound Unit: Astral Heron. When you play your first card each turn, if I'm at a battlefield, your next card costs [2][A][A] less. Astral Heron VEN-044/166 · Vendetta · Epic Unit · Calm Has Errata Current Text Riftbound Unit: Ava Achiever. When I attack, you may pay [C] to play a card with [Hidden] from your hand here, ignoring its cost. Ava Achiever OGN-107/298 · Origins · Rare Unit · Mind Has Errata Current Text Riftbound Gear: Baited Hook. [1][C], [E]: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest. Baited Hook OGN-242/298 · Origins · Epic Gear · Order Has Errata Current Text Riftbound Unit: Bird. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.) Bird UNL-T02 · Unleashed · Common Unit · Colorless Has Errata Current Text Riftbound Spell: Blind Fury. [Action] (Play on your turn or in showdowns.)
Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest. Blind Fury OGN-025/298 · Origins · Rare Spell · Fury Has Errata Current Text Riftbound Spell: Blood Rush. [Action] (Play on your turn or in showdowns.)
[Repeat] [1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [Assault 2]. (+2 [M] while it's an attacker.) Blood Rush SFD-003/221 · Spiritforged · Common Spell · Fury Has Errata Current Text Riftbound Spell: Bone Skewer. [Hidden] (Hide now for [A] to react with later for [0].)
Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [Stun] it. (It doesn't deal combat damage this turn.) Bone Skewer UNL-139/219 · Unleashed · Rare Spell · Chaos Has Errata Current Text Riftbound : Buff. A unit may have no more than one buff at a time. Buff UNL-T04 · Unleashed · Common Colorless Has Errata Current Text Riftbound Unit: Clockwork Keeper. As you play me, you may pay [C] as an additional cost. If you do, draw 1. Clockwork Keeper OGN-044/298 · Origins · Common Unit · Calm Has Errata Current Text Riftbound Spell: Convergent Mutation. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit. Convergent Mutation OGN-108/298 · Origins · Rare Spell · Mind Has Errata Current Text Riftbound Gear: Dazzling Aurora. At the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. Dazzling Aurora OGN-160/298 · Origins · Epic Gear · Body Has Errata Current Text Riftbound Spell: Death from Below. Kill a unit at a battlefield. Then, if it had 3 [S] or less, you may play this from your trash for [A]. Death from Below UNL-186/219 · Unleashed · Epic Spell · Fury, Chaos Has Errata Current Text Riftbound Spell: Deathgrip. [Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1. Deathgrip SFD-163/221 · Spiritforged · Uncommon Spell · Order Has Errata Current Text Riftbound Legend: Deceiver. When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary]. Deceiver UNL-199/219 · Unleashed · Rare Legend · Mind, Order Has Errata Current Text Riftbound Legend: Deceiver. When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary]. Deceiver UNL-235*/219 · Unleashed · Rare Legend · Mind, Order Has Errata Current Text Riftbound Legend: Deceiver. When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary]. Deceiver UNL-235/219 · Unleashed · Rare Legend · Mind, Order Has Errata Current Text Riftbound Unit: Diana, Lunari. When a showdown begins here, you may pay [1]. If you do, [Predict], then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.) Diana, Lunari UNL-079/219 · Unleashed · Rare Unit · Mind Has Errata Current Text Riftbound Unit: Diana, Lunari. When a showdown begins here, you may pay [1]. If you do, [Predict], then reveal the top card of your Main Deck. If it's a spell, draw it. Diana, Lunari UNL-079a/219 · Unleashed · Rare Unit · Mind Has Errata Current Text Riftbound Spell: Disintegrate. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1. Disintegrate OGN-005/298 · Origins · Common Spell · Fury Has Errata Current Text Riftbound Spell: Dragon's Rage. Move an enemy unit. Then choose another enemy unit at its destination. They deal damage equal to their Mights to each other. Dragon's Rage OGN-258/298 · Origins · Epic Spell · Calm, Body Has Errata Current Text Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn. Draven, Vanquisher SFD-020/221 · Spiritforged · Rare Unit · Fury Has Errata Current Text Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn. Draven, Vanquisher SFD-020a/221 · Spiritforged · Showcase Unit · Fury Has Errata Current Text Riftbound Unit: Dune Drake. When I attack, give me +2 [S] this turn if there is a ready enemy unit here. Dune Drake OGN-131/298 · Origins · Common Unit · Body Has Errata Current Text Riftbound Gear: Edge of Night. [Hidden] (Hide now for [A] to react with later for [0].)
When you play this from face down, attach it to a unit you control here.
[Equip] [C] ([C]: Attach this to a unit you control.) Edge of Night SFD-139/221 · Spiritforged · Rare Gear · Chaos Has Errata Current Text Riftbound Battlefield: Emperor's Dais. When you conquer here, you may pay [1] and return a unit you control here to its owner's hand. If you do, play a 2 [S] Sand Soldier unit token here. Emperor's Dais SFD-207/221 · Spiritforged · Uncommon Battlefield · Colorless Has Errata Current Text Riftbound Spell: Falling Star. Deal 3 to a unit.
Deal 3 to a unit. Falling Star OGN-029/298 · Origins · Rare Spell · Fury Has Errata Current Text Riftbound Unit: Fizz, Trickster. When you play me, you may play a spell from your trash with Energy cost no more than [3], ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) Fizz, Trickster SFD-140/221 · Spiritforged · Rare Unit · Chaos Has Errata Current Text Riftbound Unit: Gangplank, Naval. [Empower] [C][C] ([C][C]: Empower me. Use only if not Empowered.)
[Empowered][>] If a spell or ability that chooses me would stun me, give me -[S], or return me to hand, give me +3 [S] instead. Gangplank, Naval VEN-086/166 · Vendetta · Rare Unit · Body Has Errata Current Text Riftbound Unit: Gangplank, Naval. [Empower] [C][C]
[Empowered][>] If a spell or ability that chooses me would stun me, give me -[S], or return me to hand, give me +3 [S] instead. Gangplank, Naval VEN-181/166 · Vendetta · Rare Unit · Body Has Errata Current Text Riftbound Gear: Gold. Kill this, [T]: [Reaction] - [Add] [A]. (Abilities that add resources can't be reacted to.) Gold SFD-T03 · Spiritforged · Common Gear · Colorless Has Errata Current Text Riftbound Gear: Gold. [Reaction][>] Kill this, [T]: [Add] [A]. (Abilities that add resources can't be reacted to.) Gold UNL-T05 · Unleashed · Common Gear · Colorless Has Errata Current Text Riftbound Spell: Guards!. [Hidden] (Hide now for [A] to react with later for [0].)
Play a 2 [S] Sand Soldier unit token. You may pay [C] to ready it. Guards! SFD-154/221 · Spiritforged · Common Spell · Order Has Errata Current Text Riftbound Spell: Highlander. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.) Highlander OGS-020/024 · Proving Grounds · Epic Spell · Calm, Body Has Errata Current Text Riftbound Spell: Icathian Rain. Deal 2 to a unit.
Deal 2 to a unit.
Deal 2 to a unit.
Deal 2 to a unit.
Deal 2 to a unit.
Deal 2 to a unit. Icathian Rain OGN-248/298 · Origins · Epic Spell · Fury, Mind Has Errata Current Text Riftbound Unit: Janna, Savior. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base. Janna, Savior SFD-053/221 · Spiritforged · Rare Unit · Calm Has Errata Current Text Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.) Jax, Unmatched SFD-054/221 · Spiritforged · Rare Unit · Calm Has Errata Current Text Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.) Jax, Unmatched SFD-054a/221 · Spiritforged · Showcase Unit · Calm Has Errata Current Text Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [M] buff. Runes aren't cards.) Karma, Channeler OGN-235/298 · Origins · Rare Unit · Order Has Errata Current Text Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff. Runes aren't cards.) Karma, Channeler SFD-237*/221 · Spiritforged · Showcase Unit · Order Has Errata Current Text Riftbound Unit: Karma, Channeler. [Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff. Runes aren't cards.) Karma, Channeler SFD-237/221 · Spiritforged · Showcase Unit · Order Has Errata Current Text Riftbound Unit: Kato the Arm. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When I move to a battlefield, give a friendly unit my keywords and +[M] equal to my Might this turn. Kato the Arm SFD-112/221 · Spiritforged · Rare Unit · Body Has Errata Current Text Riftbound Unit: Keeper of Masks. [Hidden] (Hide now for [A] to react with later for [0].)
[Temporary] (Kill me at the start of my controller's Beginning Phase, before scoring.)
When you play me, play two Reflection unit tokens here. They become copies of me. Keeper of Masks UNL-081/219 · Unleashed · Rare Unit · Mind Has Errata Current Text Riftbound Unit: Kinkou Monk. When you play me, buff up to two other friendly units. (Each one that doesn't have a buff gets a +1 [M] buff.) Kinkou Monk OGN-141/298 · Origins · Uncommon Unit · Body Has Errata Current Text Riftbound Spell: Mirror Image. Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.) Mirror Image UNL-200/219 · Unleashed · Epic Spell · Mind, Order Has Errata Current Text Riftbound Unit: Nocturne, Horrifying. [Ganking] (I can move from battlefield to battlefield.)
When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [A]. Nocturne, Horrifying OGN-194/298 · Origins · Rare Unit · Chaos Has Errata Current Text Riftbound Gear: Pack of Wonders. [E]: Return another friendly gear, unit, or [Hidden] card to its owner's hand. Pack of Wonders OGN-181/298 · Origins · Uncommon Gear · Chaos Has Errata Current Text Riftbound Spell: Portal Rescue. [Action] (Play on your turn or in showdowns.)
Banish a friendly unit, then play it to base, ignoring its cost. Portal Rescue OGN-102/298 · Origins · Uncommon Spell · Mind Has Errata Current Text Riftbound Spell: Promising Future. Each player looks at the top 5 cards of their Main Deck, chooses one, then recycles the rest. Starting with the next player, each player plays those cards, ignoring Energy costs. (They must still pay Power costs.) Promising Future OGN-115/298 · Origins · Rare Spell · Mind Has Errata Current Text Riftbound Gear: Ravenborn Tome. [E]: The next spell you play this turn deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.) Ravenborn Tome OGN-032/298 · Origins · Rare Gear · Fury Has Errata Current Text Riftbound Unit: Reflection. (I become a copy of something when played. I don't get that card's play effects.) Reflection UNL-T06 · Unleashed · Common Unit · Colorless Has Errata Current Text Riftbound Spell: Reinforce. Look at the top 5 cards of your Main Deck. You may banish a unit from among them, then play it, reducing its cost by [5]. Recycle the remaining cards. Reinforce OGN-062/298 · Origins · Uncommon Spell · Calm Has Errata Current Text Riftbound Unit: Rek'Sai, Swarm Queen. When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may play it here. Rek'Sai, Swarm Queen SFD-170/221 · Spiritforged · Rare Unit · Order Has Errata Current Text Riftbound Unit: Rek'Sai, Swarm Queen. When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may play it here. Rek'Sai, Swarm Queen SFD-170a/221 · Spiritforged · Showcase Unit · Order Has Errata Current Text Riftbound Spell: Relentless Pursuit. [Action] (Play on your turn or in showdowns.)
Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base." Relentless Pursuit SFD-184/221 · Spiritforged · Epic Spell · Fury, Body Has Errata Current Text Riftbound Unit: Rell, Magnetic. [Tank] (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me. Rell, Magnetic SFD-024/221 · Spiritforged · Rare Unit · Fury Has Errata Current Text Riftbound Unit: Rengar, Trophy Hunter. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there). Rengar, Trophy Hunter UNL-120/219 · Unleashed · Epic Unit · Body Has Errata Current Text Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units. Rengar, Trophy Hunter UNL-120a/219 · Unleashed · Epic Unit · Body Has Errata Current Text Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units. Rengar, Trophy Hunter VEN-179/166 · Vendetta · Epic Unit · Body Has Errata Current Text Riftbound Spell: Resonating Strike. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play on your turn or in showdowns.)
Choose a battlefield you control and a unit you control at a different location. Move that unit to that battlefield and give it +2 [S] this turn. Resonating Strike VEN-034/166 · Vendetta · Uncommon Spell · Calm Has Errata Current Text Riftbound Spell: Salvage. [Action] (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. Salvage OGN-224/298 · Origins · Uncommon Spell · Order Has Errata Current Text Riftbound Battlefield: Sigil of the Storm. When you conquer here, recycle one of your runes. Sigil of the Storm OGN-287/298 · Origins · Uncommon Battlefield · Colorless Has Errata Current Text Riftbound Unit: Sona, Harmonious. While I'm at a battlefield, ready 4 friendly runes at the end of your turn. Sona, Harmonious OGN-073/298 · Origins · Rare Unit · Calm Has Errata Current Text Riftbound Unit: Sona, Harmonious. At the end of your turn, if I'm at a battlefield, ready up to 4 friendly runes. Sona, Harmonious VEN-SP2/006 · Vendetta · Epic Unit · Calm Has Errata Current Text Riftbound Unit: Stalking Wolf. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
As an additional cost to play me, kill a Bird, Cat, Dog, or Poro you control. You may play me to its battlefield (even if you don't have other units there). Stalking Wolf UNL-166/219 · Unleashed · Uncommon Unit · Order Has Errata Current Text Riftbound Battlefield: Targon's Peak. When you conquer here, ready 2 runes at the end of this turn. Targon's Peak OGN-289/298 · Origins · Uncommon Battlefield · Colorless Has Errata Current Text Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them. Teemo, Strategist OGN-121/298 · Origins · Epic Unit · Mind Has Errata Current Text Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them. Teemo, Strategist OGN-121a/298 · Origins · Showcase Unit · Mind Has Errata Current Text Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them. Teemo, Strategist SFD-230*/221 · Spiritforged · Showcase Unit · Mind Has Errata Current Text Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them. Teemo, Strategist SFD-230/221 · Spiritforged · Showcase Unit · Mind Has Errata Current Text Riftbound Legend: The Boss. When a buffed unit you control would die, you may pay [C] and exhaust me to spend its buff and recall it exhausted instead. (Send it to base. This isn't a move.)
When you conquer, ready me. The Boss OGN-269/298 · Origins · Rare Legend · Body, Order Has Errata Current Text Riftbound Legend: The Boss. When a buffed unit you control would die, you may pay [C] and exhaust me to spend its buff and recall it exhausted instead. (Send it to base. This isn't a move.)
When you conquer, ready me. The Boss OGN-310*/298 · Origins · Showcase Legend · Body, Order Has Errata Current Text Riftbound Legend: The Boss. When a buffed unit you control would die, you may pay [C] and exhaust me to spend its buff and recall it exhausted instead. (Send it to base. This isn't a move.)
When you conquer, ready me. The Boss OGN-310/298 · Origins · Showcase Legend · Body, Order Has Errata Current Text Riftbound Battlefield: The Dreaming Tree. When a player chooses a friendly unit here with a spell for the first time each turn, they draw 1. The Dreaming Tree OGN-292/298 · Origins · Uncommon Battlefield · Colorless Has Errata Current Text Riftbound Gear: The Syren. [1], [E]: Move a friendly unit at a battlefield to your base. The Syren OGN-184/298 · Origins · Uncommon Gear · Chaos Has Errata Current Text Riftbound Unit: Tianna Crownguard. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
While I'm at a battlefield, opponents can't score points. Tianna Crownguard SFD-060/221 · Spiritforged · Epic Unit · Calm Has Errata Current Text Riftbound Unit: Tideturner. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. Tideturner OGN-199/298 · Origins · Rare Unit · Chaos Has Errata Current Text Riftbound Gear: Trinity Force. [Equip] [C] ([C]: Attach this to a unit you control.) Trinity Force SFD-115/221 · Spiritforged · Rare Gear · Body Has Errata Current Text Riftbound Legend: Unforgiven. [2], [T]: Move a friendly unit to or from its base. Unforgiven OGN-259/298 · Origins · Rare Legend · Calm, Chaos Has Errata Current Text Riftbound Legend: Unforgiven. [2], [T]: Move a friendly unit to or from its base. Unforgiven OGN-305*/298 · Origins · Showcase Legend · Calm, Chaos Has Errata Current Text Riftbound Legend: Unforgiven. [2], [T]: Move a friendly unit to or from its base. Unforgiven OGN-305/298 · Origins · Showcase Legend · Calm, Chaos Has Errata Current Text Riftbound Gear: Unlicensed Armory. Discard 1, [E]: Choose a friendly unit. The next time it dies this turn, you may pay [C] to recall it exhausted instead. (Send it to base. This isn't a move.) Unlicensed Armory OGN-023/298 · Origins · Uncommon Gear · Fury Has Errata Current Text Riftbound Legend: Void Burrower. When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. Void Burrower SFD-187/221 · Spiritforged · Rare Legend · Fury, Order Has Errata Current Text Riftbound Legend: Void Burrower. When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may banish one, then play it. Recycle the rest. Void Burrower SFD-243/221 · Spiritforged · Showcase Legend · Fury, Order Has Errata Current Text Riftbound Battlefield: Void Gate. Spells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.) Void Gate OGN-296/298 · Origins · Uncommon Battlefield · Colorless Has Errata Current Text Riftbound Spell: Void Rush. Reveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by [2]. Draw any you did not play this way. Void Rush SFD-188/221 · Spiritforged · Epic Spell · Fury, Order Has Errata Current Text Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base. Yone, Blademaster SFD-116/221 · Spiritforged · Rare Unit · Body Has Errata Current Text Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base. Yone, Blademaster SFD-233*/221 · Spiritforged · Showcase Unit · Body Has Errata Current Text Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base. Yone, Blademaster SFD-233/221 · Spiritforged · Showcase Unit · Body Has Errata Current Text Riftbound Gear: Zhonya's Hourglass. [Hidden] (Hide now for [A] to react with later for [0].)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) Zhonya's Hourglass OGN-077/298 · Origins · Rare Gear · Calm Has Errata Current Text